KYLE CRITCHER
WRITING

Writing by Kyle Critcher

Essays on tabletop roleplaying, homebrew design, and what actually happens when the dice hit the table. Posts live here and on Substack.

Kyle Critcher
Cover art for Dark Sun Is 5e’s Hardest Test Yet
August 11, 2026

Dark Sun Is 5e’s Hardest Test Yet

Dark Sun returns after sixteen years. A first look at how 5e's flexible engine must adapt when scarcity, survival, magic, and psionics define the setting.

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Cover art for Old Gods Bootlegger Tunnel Run
August 7, 2026

Old Gods Bootlegger Tunnel Run

An offhand offer became a two-session endurance encounter through 500 miles of bootlegger tunnels: the d12 table, the vehicle HP buffer, and why I let the players roll their own encounter checks.

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Cover art for Dice Across the Decades
July 30, 2026

Dice Across the Decades

An AD&D veteran and a current 5e DM compare notes on the 2024 Player's Handbook: what the classes and species look like now, how alignment used to be enforced, and what has not changed since the Red Box.

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Cover art for Gary's Gargantuan Game
July 27, 2026

Gary's Gargantuan Game

Gary Gygax created Mordenkainen as his own player character in 1973, played him for twelve years, and lost the rights to him in 1985. The rules kept getting replaced. The character never was.

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Cover art for D&D Character Creation
July 22, 2026

D&D Character Creation

A game master's approach to D&D character creation. It is the why, not the what, that turns a backstory into a character worth playing.

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Cover art for 5e vs 5.5e
July 10, 2026

5e vs 5.5e

What I use, what I don't and why

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Cover art for Cosmology of D&D Part 1
July 2, 2026

Cosmology of D&D Part 1

The Material Plane's mirrors: the Feywild and the Shadowfell. A DM's tour of the planes sorted by party level, starting with the two your table is most likely to visit.

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Cover art for Natural 1
June 24, 2026

Natural 1

A natural 1 does not have to sink the scene. How the worst roll on the die becomes the moment everyone retells later, and why leaning into failure makes for a better game.

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Cover art for Ravenloft: The Horrors Within
June 21, 2026

Ravenloft: The Horrors Within

A DM's first look at the new 5.5e Ravenloft expansion: the Domains of Dread, running horror at the table, and the two new subclasses worth embracing.

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Cover art for Old Gods Made New
June 14, 2026

Old Gods Made New

Homebrewing Old Gods of Appalachia into 5.5e: setting, monsters, encounters, and the lessons that turned up along the way.

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June 3, 2026

Thing to keep in mind

What in the world am I doing here? A short note on why this blog exists and where it is headed.

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NOT SURE WHERE TO START?

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